Fall
“The spirit rings are yours.” Carl stands in front of me.
All the other adventurers are watching me with keen eyes.
“Okay. I’ll take them.” I sit down next to the carcasses of
the monsters. Two spirit rings, of about five hundred years, rise out of the
bodies. The rings are bright orange, filled with intricate runes and symbols.
They rotate with a pulsating rhythm. Both flow through the air and stop above
me, aligning above my head. They surround me. With a pop they are absorbed into
my body.
I flex my hand. Spirit rings, besides giving general
level-ups, also convey the soul of the creature they used to inhabit.
Sage. What were those things?
Silicate constructs. Sage’s voice is neutral, and I can’t
tell anything about her emotional state. They are of a race known as the
Arkhari.
I nod, flexing my hand again. A knife pops out of my
knuckles. “Whup.” It shimmers with an otherworldly radiance. “I guess I know what
powers they gave me.” I look at Carl and the other adventurers. “Um, thanks. We
should probably get going.”
Carl points behind me. “Are you going to keep that around?”
I turn and face the golem I summoned just moments before. It
is formed out of steel, with large plates on its shoulders that are painted army
green. Its eyes are bright red. It is staring at me with a particular
intensity.
“Um, I guess?” I tilt my head. “Hi. Do you understand me?”
The golem grunts, knelling down.
“Okay then.” I hold out my hand. “Are you a denizen of the
Wales Portal?”
The golem nods.
Carl and Richard look at each other. “I guess we can use all
the help we can get.”
We spend about ten minutes to gather up the dead adventurers
and prepare their bodies for extraction. When everything is taken care of, we continue
deeper into the dungeon. We reach the stairs without any more losses. B-class
dungeons generally have at least four stages, known as “floors.” No one knows
why dungeons are structured like this.
We reach the second floor. It is comprised of a number of
catwalks that overhang a deep, bottomless pit. The air crackles with electricity.
Several metallic winged beasts swoop down from the catwalks
above. They screech, sending visible shock waves through the air.
The ranged adventurers start firing. Tia pulls out a bow and
shoots down two enemies in two shots. Her arrows are made of hardened ice. The
monsters scream, spiraling down into the nothingness beneath the catwalks.
About a dozen more flying mechanical birds swirl around us.
One bird swoops down and grabs an adventurer, a healer type. The adventurer falls
off the catwalk. As she falls, her screams echo through the gigantic room.
“Maintain formation!” Carl and several tanks form a ring in
the middle of the catwalk. “Protect the ranged members! Fire at will!”
Several mage-type adventurers open fire on the monsters. The
monsters swirl around the catwalks, dragging their talons through the metal.
More of them appear in the distance. There are a swarm of them flying around
us.
The golem I summoned smacks a bird out of the sky with its
open palm. The bird slams into the catwalk, tearing up the metal. The sound of
sundering steel reverberates. The golem leaps off the catwalk and starts
swinging along the other bridges. It plucks a bird out of the air and smashes
it into another.
The party’s tank-types have formed a protective circle around
the more vulnerable members. All of the adventurers with ranged capabilities
are firing as fast as they can.
A bird dives straight for the circle. Talons out, it slams
into the wall of shields. The line of tank types buckles, but holds. Several
adventurers stab the beast with spears. Metal grates against metal. The bird
disengages, pulling away with a number of spears lodged it its armor.
The catwalk groans. Bolts pop out of the railings.
Carl seems to be the first to notice what is happening. “Hold
on! We’re falling!” The catwalk lists. Adventurers start sliding across the floor.
Some of them grapple for handholds on the railings.
I start to slip. I think fast. There has to be a way to catch
everyone. A net? Glue? Rope? Think, think!
Several adventurers fall off the edge of the buckling
platform. They scream as they fall—I can’t save them. My feet can’t seem to
find purchase. I start speeding up, heading for the edge of the void. I scabble
at the smooth flooring.
I lose my grip and fall. I conjure a parachute. It doesn’t
open, and ropes tangle my arms. I can’t move. I start speeding up.
I land on top of something soft. It’s feathery, but not made
of feathers. I open my eyes—I am riding on top of a gigantic moth. There are
dozens of them flying around the catwalks. It seems that most of the
adventurers have been caught.
I breathe a sigh of relief. My heart is pounding out of my chest.
I don’t know who saved us, but I am eternally grateful.
The biggest moth of the group flies towards me. Mandrake is
riding it. He waves, and his moth comes beside mine.
“I made it.” He extends his arm. “I knew you would have some
trouble. I left a familiar to keep track of you. I hope you don’t mind.”
“No, I don’t. You saved us all.”
Five minutes later the entire party is standing on a stable
portion of the maze. Even though the drop is still visible, a gaping maw of
blackness, I feel comfortable enough to not be afraid. Carl and Richard are
speaking to Mandrake. I walk up to him.
Carl has his arms crossed. “I never imagined the Royal Gable
would come save us.”
“It’s been a while since I last was referred to as that.”
Mandrake turns to me. “Hello, Markus.”
“What’s a Royal Gable?”
“It means I’m the Queen’s personal spirit wielder. I’m sorry
I never told you.”
“Wow. That’s actually pretty cool.” I look at the rest of
the adventurers, who are gathering their strength. “Are you going to stick with
us for the rest of the dungeon?”
Mandrake looks to Carl and Richard. “Do you mind?”
“Of course not! You’re the best dungeoneer in the kingdom!”
You learn new things every day, I suppose. I smile at
Mandrake. “I’m going to forgive you for not telling me this. But at the same
time, I’m probably going to need to call in some favors.”
“You do you, kid.” Mandrake looks at the assembled
adventurers. Some of them appear star-struck. “Come on, lads! We’re off!”
The group of adventurers starts towards the staircase to the
next floor. We cross several more yawning chasms bridged by thin catwalks, but
we aren’t attacked again.
We reach the stairs to level three. They open onto a deep, endless
green field. Apple trees are dotted across the landscape. I approach one—and find
that the fruits are actually a mix between bananas and dragon fruit. I reach
out to take one.
“I wouldn’t, kid.” Mandrake appears next to me. “That fruit is
formulated for a metabolism alien to yours. You don’t know what it can do to you.”
“So it’s poisonous?”
“Yes.” Mandrake slaps a piece of the fruit from the hands of
another young adventurer. She jumps in surprise.
Carl cups his hands to his mouth. “Don’t eat the fruit! You
know dungeon protocol!”
We continue underneath the boughs of the fruit trees. Soon
we reach the crest of a low, rolling hill. At the edge is a dilapidated castle.
Mandrake holds his hand out. Carl and Richard stop the
adventurers.
“Looks like a sub-dungeon.” Carl turns to Richard and the
two of them discuss something. “We’re going to—”
There is a screech, a mixture of the hoot of a monkey and
the baying of a hyena.
“Goblins!” Carl and the Blue Dryads form a shield block.
Dungeon Solutions UK breaks away and forms on the flanks. We ready for attack.
A rolling wave of bodies spills out of the castle. The stench
is strong enough that I can smell them from all the way across the valley.
“They’re just goblins!” Carl holds steady. Several dozen
pikes are lowered between the tanks’ shield wall.
Two gigantic goblin monsters rise from inside the castle.
They lumber behind the wave of goblins.
Tia and Sebastian take their stances next to me. I hold my drawstring
back, with an explosive arrow knocked. I breathe out.
“Fire!” Carl sweeps his hand downwards. All the ranged
adventurers let loose their missiles. There must be at least a hundred goblins.
The ranged attacks do almost nothing.
My golem rushes out from behind out lines and smashes into
the mob of goblins. The goblins clamber all over it, stabbing it with their
swords, biting at it with their teeth. The golem throws them off. It engages
with one of the large trolls. Throwing a punch, it knocks the first troll off
its feet, sending it flying into the wall of the castle. Stone cracks. Blood
flies.
The wave of smaller goblins hits our lines. Some goblins
impale themselves on our pikes. Others climb over the dead bodies of their
comrades and overrun the shield wall. The fighting devolves into heavy melee
combat. With a flick, I pull out the arm blade that the spider spirit circle
just gave me. Sebastian and Tia stand by my side. Tia holds an ice sword in her
hands. Sebastian has several small black balls in his hand, in between his
fingers. He tosses one and it explodes, ripping open a goblin’s head. Gore
splatters everywhere. Spirit rings rise from the battlefield like a dance of deathly
fireflies. They’re all less than twenty year rings, but they are still beautiful
in a morbid way.
A goblin warrior, appearing a bit more powerful than the
others, approaches me. Its eyes lock onto mine. The rest of the battle fades
away.
The goblin chief charges me. I duck, slide, and run my blade
through its side. Blood flows. The goblin chief, without hesitating, swings its
heavy club at me. I block it with my arm—the same one that was broken in my
battle with Neo. Somehow, my reinforcement of my bone structure has hardened it
to be able to withstand attacks. I push the club away and stab the goblin chief
in the stomach. The chief grins, spits in my eyes, and then pulls away. He drags
two blades from sheaths on his hips. Twirling them like an acrobat, he
approaches me.
“How much punishment can you take?” I shake out my arm. I
start circling the monster.
The goblin chief laughs, points, and then backs away. Two smaller
goblins leap towards me.
I punch one goblin in the stomach and slice open the other’s
neck. Twisting my body, I check to see where the goblin chief has gone.
He’s nowhere to be seen. The battle is dying down. We seem
to have won it—not without casualties, but we are in a B-class dungeon. There’s
no way we could have avoided them.
I look over the devastated battlefield. Several dead
adventurers lie amongst perhaps a hundred goblin bodies. Spirit rings are
floating everywhere. The technicians of the party start using their vacuums to suck
up the rings. They’re all junk level, and only fit for making spirit cheese.
Carl walks up to me. “Your golem really made quick work of
those gigantic trolls.”
I look over to my golem and see that he’s standing over the bodies
of the two giant trolls. “Well, yeah. I guess.” I look back at Carl. “Who’s
getting their rings?”
“I would say you, but you’ve already gotten your allotment of
rings. I say we invoke the sharing principle here.” Carl turns to two adventures
who are standing next to each other. “Rye. Billy. You two absorb the troll
rings.” Carl turns back to me. “We’re not done with this dungeon yet. Stay
sharp.”
I feel eyes watching me. Familiar eyes. I think to myself
that Mandrake probably isn’t the only being who came in here without our
knowledge.
No comments:
Post a Comment